The final result is a succession of the same initial fragment of Sans Soleil, whose repeated files have been gradually corrupted. The interesting thing about glitch art is the randomness of the result. Changing one character or another makes a big difference in the final appearance of the piece. In short, it is a matter of randomly modifying some of the thousands of characters that make up that file. To show this in the piece, I have introduced on the screen a series of lines of code from the video with some modifications marked in red, which become more numerous as the piece progresses. The last file is so corrupted that only a black screen can be seen, sometimes crossed by brief flashes of glitch. The manipulation of the information in the file is such that only the black remains, or as the voice-over in Marker’s fragment says, “at least they will be able to see the black”.
We can conclude that the specificity raised by Greenberg, in an approximate application to the digital, may be these lines of code that make up digital video files. With this work, my goal was to reflect on the digital video medium itself, something that I use as a transparent medium in such an everyday way that I do not perceive its specificity.
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Consulted webs – pieces and works
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I am grateful to Alejandra Crescentino, researcher at the Universidad Autónoma de Madrid, for the information on the works of Iman Morandi and Solimán López and on the IDIS Project (Image and Sound Design Research) of the Universidad de Buenos Aires.